Showing 1-20 of 20 projects
Real-time physically based rendering engine for Android, iOS, and desktop platforms
A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input management across various platforms.
A Java library that provides cross-platform access to native APIs for graphics, audio, parallel computing, and XR development.
A console-based GLSL sandbox for 2D/3D shader development and visualization
A powerful, cross-platform library for building highly customizable, interactive maps in native apps and web.
A fast, low-level C# wrapper for OpenGL, OpenAL, and OpenCL, providing everything needed to build a renderer or game engine.
A comprehensive tutorial for learning Android OpenGL ES 3.0 development from beginner to expert level.
A suite of tools for tracing and debugging OpenGL, Direct3D, and other graphics APIs.
A simple and lightweight Android game that works on Android 5.1 and above.
Celestia is a real-time 3D visualization tool for space exploration and astronomy enthusiasts.
An Android multimedia development demo that covers MediaCodec, FFmpeg, OpenGL, and more for video editing.
A Java library that implements crumble transition animation for Android apps.
ShaderConductor is a tool for cross-compiling HLSL to other shading languages like GLSL, SPIR-V, and Metal.
A Java library that provides a 3D-style page flip animation for Android apps.
A comprehensive resource for developers focused on AI coding tools and multimedia development.
Android OpenGL 2.0 application to view 3D models, published on Play Store
A Rust library that provides bindings to run OpenGL and WebGL on any target, avoiding target-specific code.
A collection of iOS development examples and tools covering audio/video processing, algorithms, and more.
A procedural voxel engine for building 3D games and visualizations with a focus on performance and multithreading.
A Kotlin library for Android that provides a customizable 2D zoom and pan behavior for views, images, and more.
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