Showing 1-6 of 6 projects
C++ game engine with GPU-driven renderer and bindless rendering
Yocto/GL is a tiny C++ library for data-driven physically-based graphics and path tracing.
A GPU-accelerated path tracing renderer and utilities for Three.js, built on top of three-mesh-bvh.
This is a combined repository for the RTX-Remix runtime and toolkit, focusing on path-tracing and RTX features.
LuxCore is a high-performance path-tracing render engine for realistic 3D graphics and visualization.
A toy path tracer for learning purposes, with support for CPU/GPU, C++/C#, Win/Mac/Wasm, DX11/Metal, and Unity.
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