Showing 1-5 of 5 projects
A BVH implementation to speed up raycasting and enable spatial queries against three.js meshes.
A real-time path tracing renderer built on Three.js, enabling global illumination and progressive rendering in WebGL.
A GPU-accelerated path tracing renderer and utilities for Three.js, built on top of three-mesh-bvh.
LuxCore is a high-performance path-tracing render engine for realistic 3D graphics and visualization.
A single-header-only modern ray tracing kernel for vibe coders building AI-powered graphics apps.
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