Showing 1-20 of 30 projects
Pokedex demonstrates modern Android development with Hilt, Material Motion, and Jetpack components.
This repository is an experiment in using reinforcement learning to play the classic Pokemon Red video game.
This repository is a discontinued project for live visualization of Pokemon in your area, not a vibe coder tool.
A collection of advanced CSS styles to create realistic-looking effects for Pokemon card faces.
A browser-based Pokemon fangame heavily inspired by the roguelite genre, built with TypeScript.
A Pokémon battle simulator written in TypeScript for the Pokémon Showdown community.
A Python-based API for retrieving information about Pokémon, suitable for beginner developers.
Pokemon terminal themes for developers who want to customize their terminal with a fun, Pokemon-inspired look.
A C# library for editing Pokémon game save files, popular among Nintendo game enthusiasts.
A Python-based bot for automating interactions with the Pokemon Go mobile game.
This is a decompilation of the Pokémon Emerald game for the Game Boy Advance, allowing for reverse-engineering and modifications.
A Flutter-based Pokedex app built with Clean Architecture, showcasing animations and AI coding tools.
Automated Pokétwo assistant that identifies Pokémon, pings roles, and pins legendary spawns.
A library for safely playing Pokemon Go in unavailable areas or without being detected.
A Pokemon Go bot, not a vibe-coder tool.
This is a disassembly of the Pokémon Crystal game for the GameBoy Color, focused on reverse-engineering the game's code.
A legacy Unity project to help build Pokémon-esque RPG games.
A turn-based strategy game/eSport focused on mastering and battling different beasts.
An open-source, non-profit Pokemon Auto Chess game made by fans for fans.
A Kotlin-based Android app for the Pokemon Go game, built with modern Android architecture patterns and libraries.
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