Showing 1-5 of 5 projects
3D Gaussian Splatting for real-time radiance field rendering
Real-time dynamic scene rendering using 4D Gaussian Splatting
Production-grade 3D gaussian splatting library with CPU/GPU support for Windows, Mac and Linux.
A point-based neural radiance field for 3D reconstruction and rendering from multi-view images.
Large-scale 3D scene reconstruction and novel view synthesis using Gaussian representations.
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