Showing 1-8 of 8 projects
Powerful AI-powered tool for upscaling, enlarging, and interpolating video, image, and GIF content.
NVRHI is a C++ low-level rendering abstraction library for NVIDIA graphics APIs.
A GPU-accelerated path tracing renderer and utilities for Three.js, built on top of three-mesh-bvh.
This is a combined repository for the RTX-Remix runtime and toolkit, focusing on path-tracing and RTX features.
Implementation of Peter Shirley's Ray Tracing In One Weekend book using Vulkan and NVIDIA's RTX extension.
NVIDIA's implementation of RTX ray-tracing in Quake II, a classic FPS game.
LuxCore is a high-performance path-tracing render engine for realistic 3D graphics and visualization.
Adds 3D acceleration support for various NVIDIA mining cards and RTX GPUs.
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