Showing 1-5 of 5 projects
C++ examples for the Vulkan graphics API, a low-level rendering API for high-performance 3D graphics.
A C++ library that makes it easier to work with shaders across different graphics APIs like CUDA, D3D12, GLSL, and Vulkan.
A C++ library for overlaying GPU shaders on the Windows desktop, useful for retro gaming and shader development.
Project Island is an experimental, hot-reloading Vulkan renderer for 3D graphics applications on Linux and Windows.
A simple audio programming language implemented in JavaScript for live coding and audio experimentation.
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