Showing 1-20 of 302 projects
.NET assembly decompiler with cross-platform support and plugin extensibility
A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
An open-source toolkit for training intelligent agents using deep reinforcement learning and imitation learning in Unity games and simulations.
A personal collection of books, including PDF downloads, Baidu Cloud, and e-book downloads.
Open-source simulator for autonomous vehicles and drones, built on Unreal Engine, with AI and computer vision capabilities.
AssetStudio is a tool for exploring, extracting and exporting Unity assets and asset bundles.
Unity C# reference source code for developers working with the Unity game engine.
Distributed server for building social and real-time multiplayer games and apps.
Efficient async/await integration for Unity, providing a lightweight and allocation-free coroutine solution.
xLua is a Lua programming solution for C# developers, including support for Unity, .NET, and Mono.
A C# server and client framework for building Unity3D-powered games and MMORPGs.
A game framework with full modding support and 10+ hours of playable game samples, built with C# and Unity.
A reverse engineering tool for Unity's il2cpp runtime, allowing developers to decompile and analyze compiled Unity games.
A Unity-based toolkit for creating AI-driven character animations and behaviors
A curated list of resources for building multiplayer game networking with various frameworks and engines.
A Unity-based Entity Component System (ECS) for high-performance, auto-vectorized, and multicore-enabled applications.
A high-performance, low-memory C# hotupdate solution for Unity developers
Entitas is a fast and efficient ECS framework for C# and Unity game development.
A simple toon lit shader example for learning custom lit shader writing in Unity URP
BepInEx is a Unity/XNA game patcher and plugin framework for modding games.
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