Showing 1-16 of 16 projects
PixarAnimationStudios/OpenUSD is a C++ library for the Universal Scene Description (USD) format used in the VFX industry.
OpenVDB is a C++ library for storing and manipulating sparse volume data, commonly used in VFX and 3D animation.
A Unity plugin that provides a sprite glow effect with HDR outline, useful for VFX and game development.
Open source API and interchange format for editorial timeline information used in film and video editing.
The OpenEXR project provides the specification and reference implementation of the professional-grade image storage format used in the motion picture industry.
A free, open-source VHS effect library and standalone application for video post-processing.
A multi-functional shader for Unity's Particle System that supports the Universal Render Pipeline (URP).
A simulation and rendering engine built with C++ nodes for vibe coders.
A GPU particle system plugin for the Bevy game engine, enabling impressive visual effects.
A SNES Doom emulator and VFX library built with the SuperFX GSU2A chip.
Open-source visual effects designed in Godot, from the VFX Secrets course, for game and motion graphics developers.
A curated list of open-source technologies for building CG and VFX production pipelines.
This C++ toolset provides a collection of procedural, real-time, and VFX tools for game development and visual effects.
A Node.js-based VFX editor for creating pixel art with a focus on visuals and animation.
A Unity VFX Graph library for sampling skinned meshes, useful for vibe coders building 3D applications.
A stylized water shader and material presets for Unity, useful for vibe coders building visually-appealing games and experiences.
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