Showing 1-20 of 104 projects
PlayStation 4 emulator for Windows, Linux, and macOS
High-performance mobile-optimized neural network inference framework for deploying AI models on mobile devices
Real-time physically based rendering engine for Android, iOS, and desktop platforms
A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
A machine learning-based video upscaling and frame interpolation framework for developers working with AI tools.
RPCS3 is an open-source PlayStation 3 emulator and debugger written in C++ for various platforms.
Cross-platform graphics rendering library with support for multiple graphics APIs like DirectX, OpenGL, and Vulkan.
A Vulkan-based implementation of DirectX 8, 9, 10, and 11 for Linux and Wine, enabling better gaming performance.
A cross-platform, safe, pure-Rust graphics API for building high-performance, GPU-accelerated applications.
Powerful AI-powered tool for upscaling, enlarging, and interpolating video, image, and GIF content.
A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input management across various platforms.
Burn is a high-performance tensor library and deep learning framework for AI and scientific computing in Rust.
A fast, lightweight deep learning framework used in Alibaba's business-critical use cases, supporting LLM and 3D avatar apps.
Open-source machine learning compiler framework for building and optimizing AI models across a variety of hardware.
C++ examples for the Vulkan graphics API, a low-level rendering API for high-performance 3D graphics.
RenderDoc is a stand-alone graphics debugging tool for developers working with DirectX, OpenGL, and Vulkan graphics APIs.
A fast and accurate PlayStation 1 emulator for x86-64, ARM, and RISC-V architectures.
Cocos is a free, open-source, cross-platform game engine that simplifies game creation and distribution.
An open-source emulator for the Xbox 360 console, enabling developers to run and test Xbox 360 games and apps on their computers.
An open-source Vulkan and OpenGL overlay for monitoring system performance metrics like FPS, temperatures, and CPU/GPU load.
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