Showing 1-20 of 31 projects
JavaScript 3D library for creating 3D graphics in web browsers.
Babylon.js is a powerful, beautiful, simple, and open game and rendering engine packed into a friendly JavaScript framework.
High-performance in-browser LLM inference engine for building AI-powered web applications and tools.
A cross-platform, safe, pure-Rust graphics API for building high-performance, GPU-accelerated applications.
Powerful web graphics runtime built on WebGL, WebGPU, WebXR and glTF for game development and virtual reality
Burn is a high-performance tensor library and deep learning framework for AI and scientific computing in Rust.
Cocos is a free, open-source, cross-platform game engine that simplifies game creation and distribution.
A free and open-source inpainting & image-upscaling tool powered by WebGPU and WASM in the browser.
A web standard for exposing GPU acceleration in the browser, enabling high-performance graphics and compute on the web.
A pure Web3D rendering engine based on the WebGPU standard for building 3D web applications.
A high-performance library for working with various graphics and multimedia APIs in C#.
A lightweight C++ library for portable low-level GPU computation using WebGPU.
Run GPT model on the browser with WebGPU, a lightweight JavaScript implementation.
A browser-based implementation of the Stable Diffusion AI model, enabling in-browser image generation.
A 3D Gaussian Splat Editor built on the PlayCanvas WebGL engine, focused on GPU-accelerated visualization.
LYGIA is a flexible, multi-language shader library designed for performance, supporting GLSL, HLSL, Metal, WGSL, WEGL, and CUDA.
Beautiful, open source, WebGPU-based charting library for data visualization in web applications.
A developer repository for Zig-based game development libraries and sample applications.
Grida is a 2D graphics editor for the web, built with technologies like TypeScript, Rust, and WebGPU.
A high-performance compute language extension for Rust that enables GPU acceleration and CUDA support.
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