Showing 21-40 of 71 projects
A Python library for high-quality frame interpolation of large motion videos using neural networks.
An open-source project for tracking and segmenting any objects in videos using AI models like SAM and AOT.
Political activism documentation on Chinese government censorship, human rights, and censorship circumvention techniques.
A powerful Go development framework that enables easy-to-use, high-performance backend services with a low-code approach.
A firmware patching framework for Broadcom/Cypress WiFi chips that enables monitor mode, frame injection, and more.
Feather is a fast, interoperable binary data frame storage for Python, R, and more powered by Apache Arrow.
SunnyUI.NET is an open-source C# WinForm UI library and framework for building .NET desktop applications.
Duck-themed multi-user virtual spaces in WebVR, built with A-Frame framework for building VR experiences.
A boilerplate for building server-side applications with Node.js, Express, and MongoDB.
A Python frame stack sampler for CPython, focused on debugging and performance profiling tools.
SLING is a natural language frame semantics parser written in C++ that can be used for machine learning and natural language processing.
A Go-based backend management system built on the GF (Go Frame) framework.
An Android library for displaying FPS and dropped frames for performance analysis
ImmichFrame is an open-source digital photo frame software that can be self-hosted and integrates with the Immich media management platform.
layerJS is a JavaScript UI composition framework that enables declarative building of complex, responsive user interfaces.
Render your React app to an iFrame, providing a way to isolate your app's CSS and JavaScript.
In-memory tabular data in Julia, a high-performance language for data manipulation and analysis.
A Vue-based chat application with real-time functionality
FFmpegMediaMetadataRetriever provides a unified interface for retrieving frame and meta data from media files.
ROS package for LiDAR-Camera Calibration using 3D-3D Point correspondences
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