Showing 381-400 of 620 projects
A Rust-based graphical console greeter for the greetd display manager, used for Linux login screens.
An advanced 3D graphics rendering engine with physically-based shading, image-based lighting, and OpenGL support.
This C++ library implements various graphics algorithms and techniques described in research papers.
A Python library for differentiable robotics and pose estimation using deep learning and optimization.
A free and open-source fangame for the Touhou Project, written in C and using SDL for graphics and input.
A multi-functional shader for Unity's Particle System that supports the Universal Render Pipeline (URP).
A repository of common 3D test models for developers working with 3D graphics and visualization.
A tiny Skia subset ported to Rust for efficient 2D graphics rendering.
Graphics Gems is a book series with C code examples for graphics and game development.
A Python library for working with 3D point clouds.
A high-performance 2D graphics library for modern GPUs, supporting text, image, and vector rendering across platforms.
Code for a SIGGRAPH 2020 paper on neural rigging for articulated characters, likely useful for developers working on 3D animation and graphics.
This is a C++ graphics renderer for playing with enhancements in N64 emulators and native ports.
Lume is a GPU-powered 3D HTML library that allows developers to create immersive web experiences.
A Unity plugin for importing and rendering point cloud data, useful for 3D scanning and visualization.
A simple, open-source math library for game and graphics development in C and C++.
A C++ library for physically based rendering (PBR) and image-based lighting across multiple graphics APIs
A Common Lisp framework for creating electronic art, visual design, game prototyping, and more.
A cross-platform, 2D/3D game engine written in C++ with modern tools and graphics APIs.
A curated list of awesome WebGL libraries, resources, and more for developers interested in graphics programming.
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