Showing 61-80 of 152 projects
PartCrafter is a 3D mesh generation tool that uses compositional latent diffusion transformers to create structured 3D objects.
A robust, real-time, RGB-colored, LiDAR-Inertial-Visual tightly-coupled state estimation and mapping package for 3D mapping and reconstruction.
Comprehensive collection of cloud-native and Kubernetes-related trainings from CNCF projects and the Linux Foundation.
Go implementation of Canopy Network protocol with layerless blockchain and recursive cloning architecture
A JavaScript library for replacing THREE.js lines with high-quality, smoothly-rendered meshes.
An open-source mesh slicer framework for the Unity3D game engine, written in C#.
Secure, serverless, and decentralized peer-to-peer chat with end-to-end encryption and support for video conferencing.
A C++ & Python viewer for 3D data like meshes and point clouds
A new lightweight, hybrid routing mesh protocol for packet radios, written in C.
An event-driven framework for building and orchestrating multi-agent AI systems with real-world data integration.
Mesh simplification library for Unity, allowing developers to reduce the complexity of 3D models.
A peer-to-peer VPN application built using the Rust programming language.
A Kubernetes and Istio service mesh cluster setup using Vagrant and VirtualBox for local development and demos.
A Python library for generating 3D mesh models using signed distance functions (SDF).
An open-source dashboard for managing Istio service mesh deployments in Kubernetes clusters.
NomadNet is a Python-based framework for building decentralized, off-grid mesh networks for private communication.
A decentralized, statically built p2p VPN without any central server and automatic discovery.
A Rust-based gateway and proxy for AI agents and MCP servers, enabling secure and scalable integrations.
A JavaScript library for performing constructive solid geometry on 3D meshes using BSP trees.
A C# library for 2D/3D geometric computation, mesh algorithms, and other mathematical utilities.
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