Showing 81-100 of 104 projects
A flexible, open-source 3D graphics engine written in C++ with support for modern graphics APIs like Direct3D11, Vulkan, and Metal.
Source code examples for a tutorial on the Vulkan graphics API, a low-level graphics API for high-performance rendering.
A real-time physically based 3D rendering engine for React Native developers.
A set of cross-platform C++ libraries for building applications with core functionality, GUI, networking, and multimedia support.
Project Island is an experimental, hot-reloading Vulkan renderer for 3D graphics applications on Linux and Windows.
An introductory guide to the Vulkan graphics API, a low-level API for high-performance graphics and compute.
A beginner-friendly Vulkan path tracing tutorial in under 300 lines of C++.
A high-performance super-resolution library for AI/ML developers, implemented with the ncnn deep learning framework and optimized for GPU acceleration.
A C++ library and tools for working with the Khronos Texture (KTX) file format for OpenGL and Vulkan textures.
A universal graphical hook for D3D9, D3D10, D3D11, D3D12, OpenGL, and Vulkan based games.
A C++ library that simplifies the setup and bootstrapping process for Vulkan, a low-level graphics and compute API.
A C++ library for physically-based rendering of glTF 2.0 models using the Vulkan graphics API.
A customizable, efficient 3D rendering library built on the wgpu graphics API, focused on game development.
A lightweight C++ software renderer and rasterizer for 3D graphics and comparison to OpenGL and Vulkan renderers.
A powerful cross-platform multimedia player that supports a wide range of audio and video formats.
A type-safe, type-level and stateless Rust graphics framework for GPU, OpenGL, Vulkan and WebGL development.
A C++20 3D game engine using the Vulkan graphics API, in early development
A simple framework for rapid prototyping on Vulkan or Direct3D 12
Diagrams and visualizations to understand the relationships between Vulkan objects and their usage.
Nebula is an open-source C++ game engine focused on performance, multithreading, and modern graphics APIs.
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