Showing 101-120 of 130 projects
Develop and export WebXR experiences using Unity WebGL
A multiplayer first-person shooter game built with the Unity Game Engine
A Java Netty-based framework for building distributed, scalable, and event-driven network applications, suitable for game servers, IoT, and more.
A C# game framework that can be used for non-game business development as well.
A memory profiler, debugger, and analyzer for Unity 3D game development.
A simple Unity editor extension that allows developers to easily add buttons to the Unity Inspector.
This C++ toolset provides a collection of procedural, real-time, and VFX tools for game development and visual effects.
This is a demo of the Fontainebleau scene, showcasing lighting, photogrammetry, and rendering capabilities in Unity.
A Unity bone cloth spring system library that uses jobs for efficient performance.
A straightforward GPU-accelerated implementation of the 'Stable Fluids' algorithm for Unity3D developers.
ROS# is a C# library for communicating with the Robot Operating System (ROS) from .NET applications.
Behavior tree library for Unity3D projects with a code-driven approach on the builder pattern.
A Unity VFX Graph library for sampling skinned meshes, useful for vibe coders building 3D applications.
A multi-agent framework for end-to-end film automation in virtual 3D spaces, focused on AI-powered filmmaking.
ChatdollKit enables developers to create virtual AI companions by integrating 3D models and chatbot functionality.
A collection of shader examples created in Unity for developers working with graphics and visual effects.
A generic C# GOAP (Goal Oriented Action Planning) library with Unity3d examples for game developers.
Unity-QuickSheet allows developers to use spreadsheet data within the Unity editor, streamlining game development workflows.
A powerful and convenient library for running actions after a delay in Unity3D.
Next-gen Unity community ocean shader for creating realistic ocean and sea simulations.
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