keijiro/StableFluids

A straightforward GPU-accelerated implementation of the 'Stable Fluids' algorithm for Unity3D developers.

C#
Web Development
Backend Frameworks
Unlicense

1.2K

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101

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Jun 27, 2018

Created

Aug 28, 2025

Last Updated

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AI-Generated Tags

compute
fluid-dynamics
gpu
shader
unity

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