Showing 121-137 of 137 projects
A collection of shader examples created in Unity for developers working with graphics and visual effects.
A collection of community-authored custom display filters for the PixiJS WebGL rendering library.
A collection of common gameplay modules and shader effects for the Cocos Creator game engine, in TypeScript.
An extensible, layer-based shader material for ThreeJS that enables vibe coders to create visually stunning WebGL experiences.
A powerful effects composer for Three.js, enabling advanced visual effects for WebGL applications.
A Blender shader project that replicates the shading of Genshin Impact for datamined assets.
A comprehensive collection of the latest AI-powered game development tools, including LLMs, world models, agents, and more.
Next-gen Unity community ocean shader for creating realistic ocean and sea simulations.
An online editor for One Tweet Shader, with GIF generator, sound shader, and live coding broadcast capabilities.
An Android app for creating and using GLSL shaders as live wallpaper
This is a collection of Unity shader tutorials, not a developer discovery platform for vibe coders.
A math library using HLSL syntax with multiplatform SIMD support for game development and graphics programming.
A stylized water shader and material presets for Unity, useful for vibe coders building visually-appealing games and experiences.
Customizable radial progress bar shader for Unity3D, allowing developers to create HP bars, speedometers, and more.
A Unity package that provides a bloom effect for creating soft, glowing lighting effects in your games and visuals.
This GitHub repository contains some shaders for the Cocos Creator game engine.
An introduction to the raymarching technique, a powerful method for rendering 3D scenes with signed distance fields.
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