Showing 1-14 of 14 projects
A 3D and 2D game engine written in Rust, supporting advanced rendering, GUI, and various game development features.
A lightweight 3D terrain rendering algorithm in less than 20 lines of C code, useful for game and graphics developers.
Curated collection of game development resources, tools, engines, and frameworks for 2D/3D game creation.
A tutorial for building a game engine from scratch using C++, covering 3D graphics, audio, and other game development tools.
Open-source reimplementation of the S.T.A.L.K.E.R. game engine with modern features and improvements.
A 3D game engine with Lua scripting, supporting C++, OpenGL, and physically-based rendering.
Helix Toolkit is a comprehensive 3D rendering and visualization library for .NET applications.
A high-performance Vulkan-based 3D game engine written in C++17 for cross-platform development.
This is an old version of the LayaAir HTML5 game engine written in ActionScript 3.0, now using TypeScript.
Android OpenGL 2.0 application to view 3D models, published on Play Store
Lume is a GPU-powered 3D HTML library that allows developers to create immersive web experiences.
Project Island is an experimental, hot-reloading Vulkan renderer for 3D graphics applications on Linux and Windows.
A C++20 3D game engine using the Vulkan graphics API, in early development
A lightweight C++ 3D engine and OpenGL wrapper for building games and interactive applications.
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