Showing 1-15 of 15 projects
A 2D rigid body physics engine for the web, useful for building interactive web applications.
A high-performance rigid body physics and collision detection library written in C++ for games and VR applications.
ALIEN is a CUDA-powered artificial life simulation program for exploring open-ended evolution.
Planck.js is a 2D JavaScript physics engine that can be used for building cross-platform games and interactive experiences.
A lightweight 3D physics engine written in JavaScript for building physics-based web applications.
A powerful 3D physics simulation library for real-time applications written in C#.
A physics engine for the Bevy game engine, built with Rust and optimized for 2D and 3D game development.
High-performance C++ library for multiphysics and multibody dynamics simulations
A 2D physics library for building games and interactive web applications in JavaScript.
A high-performance C++ library for simulating articulated biomechanical and mechanical systems like vehicles, robots, and the human skeleton.
An open-source C++ physics engine library for building 3D games and simulations.
An open-source platform for building and testing Visual AI applications with a physics engine.
A 2D and 3D rigid body physics engine for Rust developers, focusing on joints, physics, and rigid bodies.
A C++20 physics engine for robotics and animation with collision, constraints, and Python bindings.
Pymunk is a easy-to-use 2D physics library for Python that can be used for physics simulations and games.
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