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A 2D rigid body physics engine for the web, useful for building interactive web applications.
Planck.js is a 2D JavaScript physics engine that can be used for building cross-platform games and interactive experiences.
A fast and lightweight 2D game physics library for developers building 2D games and applications.
A C++ library for physically-based simulation of rigid bodies, deformable solids, and fluids.
ROS package for LiDAR-Camera Calibration using 3D-3D Point correspondences
A 2D and 3D rigid body physics engine for Rust developers, focusing on joints, physics, and rigid bodies.
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