Showing 221-240 of 302 projects
A collection of simple examples showcasing the capabilities of Unity's Shader Graph feature.
NPBehave is an event-driven behavior tree library for creating AI-driven characters in Unity 3D games.
A DOTS-based Unity framework for building high-performance game projects with animation, audio, physics, and more.
Sample project for Unity game architecture using Scriptable Objects from Unite Austin 2017
A graph-based visual shader creation tool for the Unity game engine.
A Unity library for implementing steering, obstacle avoidance, and path following behaviors in games.
Additional tools for Visual Effect Artists in the Unity game engine.
UnityPy is a Python module that enables extraction, unpacking, and editing of Unity assets.
A Promises library for C# to manage asynchronous operations, useful for game development.
A testbed project for Unity's High Definition Render Pipeline (HDRP), focused on graphics and shader development.
A complete Lua-based client framework for Unity games, integrating various Lua libraries and tools.
A ReSharper and Rider plugin that provides Unity support and integration for developers.
KvantSpray is a powerful object instancing and particle animation system for Unity, enabling dynamic and visually stunning effects.
Procedural Landmass Generation in Unity, a powerful tool for creating dynamic and realistic terrain landscapes.
Provides a popup to specify the type of field serialized by the [SerializeReference] attribute in the Unity inspector.
Develop and export WebXR experiences using Unity WebGL
A multiplayer first-person shooter game built with the Unity Game Engine
A modern, flat GTK theme with a combination of light and dark elements for various desktop environments.
A Java Netty-based framework for building distributed, scalable, and event-driven network applications, suitable for game servers, IoT, and more.
A C# game framework that can be used for non-game business development as well.
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