A testbed project for Unity's High Definition Render Pipeline (HDRP), focused on graphics and shader development.
1.2K
Stars
158
Forks
Mar 3, 2018
Created
Aug 17, 2020
Last Updated
-0.1% change
stars per day
Good engagement
stars/day over 2.9K days
A curated list of graphic programming resources for developers working with visual tools and libraries.
A GPU-accelerated path tracing renderer and utilities for Three.js, built on top of three-mesh-bvh.
A C++ library for physically based rendering (PBR) and image-based lighting across multiple graphics APIs
A Unity unlit screen space decal shader for the Universal Render Pipeline (URP) that allows easy creation of unlit decals.
Sign in to leave a comment or vote
Sign InNo comments yet. Be the first to comment!
Get weekly updates on trending AI coding tools and projects.