Showing 41-55 of 55 projects
LuxCore is a high-performance path-tracing render engine for realistic 3D graphics and visualization.
Replicable multi-agent reinforcement learning library with support for PyTorch, Ray, and RLlib.
RayLLM is a framework for serving large language models (LLMs) on the Ray distributed computing platform.
A Python library that provides a GLSL fractal ray marcher, allowing developers to create visually stunning fractals.
Distribute and run AI workloads on Kubernetes with a Python-based infrastructure toolkit like PyTorch.
A modern C++ library for constructing and traversing Bounding Volume Hierarchies (BVH) for ray tracing.
A single-header-only modern ray tracing kernel for vibe coders building AI-powered graphics apps.
A library of chest X-ray datasets and models for medical AI/ML applications.
A medical reasoning agent for chest X-ray analysis powered by AI and LLMs.
A ray intersection acceleration library for CPU and GPU multi-platforms, suitable for rendering and visualization.
A library for validating and benchmarking large language models (LLMs) for developers working with AI tools.
An open-source, scalable, and portable ray tracing engine for high-fidelity visualization
A C# library for ray marching, a rendering technique for generating 3D graphics.
A lightweight, dependency-free C++ library for constructing and traversing bounding volume hierarchies (BVHs) for ray tracing and rendering.
Source code for a book on high-quality and real-time ray tracing rendering using DirectX Ray Tracing and other APIs.
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