Showing 121-140 of 175 projects
A collection of must-read papers on Physics-Informed Neural Networks (PINNs), a powerful approach for solving differential equations.
An open-source platform for playing tabletop games in a physics-based 3D environment for Windows, macOS, and Linux.
A Python re-implementation of the pi0 vision-language-action (VLA) model for developers working with AI tools.
Kubernetes-native IoT gateway for building cloud-native IoT and edge applications.
A physics module for the Source Engine, built with AI tools.
ProtoMotions is a GPU-accelerated simulation and learning framework for training physically simulated digital humans and humanoid robots.
Port of the Box2D physics engine to JavaScript using Emscripten, for use in web-based games and simulations.
A C++ library for working with physical quantities and units of measurement in a type-safe way.
3D Procedural Game Engine Using OpenGL for building procedural environments, terrains, and games.
A physics library that integrates the Rapier physics engine with React for creating 3D interactive experiences.
A header-only C++ and CUDA physics library for reinforcement learning and robotics with zero dependencies.
A comprehensive C++ library for mathematical, geometric, graphics, image analysis, and physics computations.
A curated list of awesome robotics libraries and tools for developers interested in robotics and automation.
PhysGaussian is a physics-integrated 3D Gaussian generative dynamics library for CVPR 2024.
An imitation learning benchmark for complex locomotion tasks using the MuJoCo physics simulation engine.
Gazebo classic, a robotics simulation environment for developing and testing robotic applications.
Physics-based React toast notification component with smooth animations
This repository contains a Chinese translation of the book 'Physically Based Rendering: From Theory To Implementation', a comprehensive guide on physically-based rendering.
A physical modeling library for simulating the audio characteristics of analog tape recording.
A real-time physically based 3D rendering engine for React Native developers.
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