Showing 161-175 of 175 projects
A Python module for solving and visualizing the Schrรถdinger equation, useful for quantum physics research and education.
MyoSuite is a collection of environments/tasks for musculoskeletal models simulated with MuJoCo and wrapped in OpenAI gym.
A GPU-optimized version of the MuJoCo physics simulator designed for NVIDIA hardware.
A physics engine library for game development, accompanying the book "Game Physics Engine Design".
An extensive benchmark for scientific machine learning, focused on physics-informed neural networks and partial differential equations.
A quantum chemistry and solid state physics software package for high-performance computing.
A library for training reusable controllers for physically simulated characters using adversarial skill embeddings.
A C++20 physics engine for robotics and animation with collision, constraints, and Python bindings.
A simple, lightweight physics engine written in CoffeeScript for web-based interactive experiences.
A comprehensive C++ library for simulating basic game physics like particle systems and collision detection.
A C++ library for trajectory optimization of legged robots, useful for robotics and motion planning.
Pymunk is a easy-to-use 2D physics library for Python that can be used for physics simulations and games.
Newton Dynamics is an integrated solution for real-time simulation of physics environments.
Spring physics library for Core Animation, enabling smooth animations in iOS apps.
A physically-based rendering and deferred rendering library for the Panda3D game engine.
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