Showing 1-9 of 9 projects
Path planning algorithms with animations for AI development
A Java library for pathfinding in Minecraft-like block games using the A* algorithm.
Open-source routing engine for OpenStreetMap that provides advanced navigation features like directions, isochrones, and traveling salesman.
A comprehensive C++ library for motion planning and navigation of autonomous vehicles using ROS and various algorithms.
Asynchronous A* pathfinding API for game development and grid navigation.
A* pathfinding algorithm implementation in JavaScript for use in game development and other applications.
A distributed Java game server with AI tools like state machine, behavior tree, A* pathfinding, and navigation mesh.
A MATLAB library for quadrotor control, path planning, and trajectory optimization for unmanned aerial vehicles.
A Rust library for various pathfinding algorithms, including A*, Dijkstra, and more.
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