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xelatihy/yocto-gl

Yocto/GL is a tiny C++ library for data-driven physically-based graphics and path tracing.

2.9K
Archived
C++
Backend & APIs
CLI Tools
#3d-graphics#computer-graphics#graphics

Overload-Technologies/Overload

A 3D game engine with Lua scripting, supporting C++, OpenGL, and physically-based rendering.

2.4K
Active
C++
Game Engines
Lua
#3d-engine#game-engine#graphics-engine

QianMo/PBR-White-Paper

This GitHub repository contains a white paper on physically-based rendering (PBR), a rendering technique used in game development and real-time rendering.

2.0K
Archived
Backend & APIs
Graphics & Rendering
#ebook#game-development#pbr

Angelo1211/HybridRenderingEngine

An advanced 3D graphics rendering engine with physically-based shading, image-based lighting, and OpenGL support.

1.5K
Archived
C++
Graphics Programming
Learning & Education
C++
#3d-graphics#opengl#physically-based-rendering

Nadrin/PBR

A C++ library for physically based rendering (PBR) and image-based lighting across multiple graphics APIs

1.5K
Archived
C++
Graphics Rendering
Graphics API
#graphics#rendering#opengl

kanition/pbrtbook

This repository contains a Chinese translation of the book 'Physically Based Rendering: From Theory To Implementation', a comprehensive guide on physically-based rendering.

1.3K
Stable
TeX
Books & Guides
Graphics
#physically-based-rendering#rendering#graphics

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