Showing 1-6 of 6 projects
Yocto/GL is a tiny C++ library for data-driven physically-based graphics and path tracing.
A 3D game engine with Lua scripting, supporting C++, OpenGL, and physically-based rendering.
This GitHub repository contains a white paper on physically-based rendering (PBR), a rendering technique used in game development and real-time rendering.
An advanced 3D graphics rendering engine with physically-based shading, image-based lighting, and OpenGL support.
A C++ library for physically based rendering (PBR) and image-based lighting across multiple graphics APIs
This repository contains a Chinese translation of the book 'Physically Based Rendering: From Theory To Implementation', a comprehensive guide on physically-based rendering.
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