QianMo/PBR-White-Paper

This GitHub repository contains a white paper on physically-based rendering (PBR), a rendering technique used in game development and real-time rendering.

Web Development
Backend & APIs
MIT

2.0K

Stars

374

Forks

Dec 23, 2018

Created

Oct 12, 2019

Last Updated

Project Analytics

Stars Growth (1 Month)

+4

+0.2% change

Avg Daily Growth (1 Month)

+0.1

stars per day

Fork/Star Ratio (All Time)

18.9%

Good engagement

Lifetime Growth

0.8

stars/day over 2.6K days

Stars Over Time

Forks Over Time

Open Issues Over Time

Commits Over Time

AI-Generated Tags

ebook
game-development
pbr
physically-based-rendering
real-time-rendering
shader
white-paper

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