Showing 81-100 of 176 projects
A modular simulation framework and benchmark for robot learning using reinforcement learning and physics simulation.
A C++ library for physically-based simulation of rigid bodies, deformable solids, and fluids.
Physics simulation datasets for AI training
This GitHub repository contains a white paper on physically-based rendering (PBR), a rendering technique used in game development and real-time rendering.
Go tool that reads MacBook accelerometer via IOKit to detect physical impacts and respond with audio.
A Python library for physical symbolic optimization, combining deep learning and reinforcement learning.
A fast and friendly physics-based animation system for iOS and macOS development.
A robotics research project focused on aligning simulation and real-world physics for learning agile humanoid whole-body skills.
An open-source humanoid arm for physical AI research and deployment in contact-rich environments.
Links to works on deep learning algorithms for physics problems, focused on TUM-I15 and beyond.
A physically-based rendering project for the MikuMikuDance animation software.
A 3D space exploration game focused on lonely adventures and physics-based gameplay.
A curated list of resources related to the security and compromise of locks, safes, and keys.
A high-performance physically based renderer in C++11 for 3D graphics and visualization.
An open-source library for physically-based simulation of fluids, useful for developers working on 3D graphics and animation.
A collection of Phaser HTML5 game framework examples for building interactive web-based games.
An open-source library for creative coding with p5.js, focused on simulating natural phenomena.
Generate animated math/physics visualizations & study notes from text/images using Manim
An open-source C++ physics engine library for building 3D games and simulations.
A 3D playground built on Three.js and Cannon.js, allowing developers to experiment with 3D graphics and physics.
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