Showing 1-18 of 18 projects
Bullet Physics SDK is a real-time collision detection and multi-physics simulation library for VR, games, robotics and more.
A high-performance rigid body physics and collision detection library written in C++ for games and VR applications.
A collection of cross-platform, dependency-free C/C++ libraries for game development and more.
A beautiful error reporting tool for command-line applications, built with PHP.
A boilerplate application for building RESTful APIs in Node.js using express and mongoose
This is an addon for Blender that allows exporting assets to Unreal Engine, useful for vibe coders working on 3D game development.
An open-source C++ physics engine library for building 3D games and simulations.
An open-source OSINT tool for tracking social media accounts across multiple platforms.
A high-performance 3D collision detection library written in C++ for use in robotics, animation, and game development.
A Python library for physics-based simulations involving cloth, solids, and rods, useful for vibe coders building AI-powered applications.
Official Rapier plugin for the Bevy game engine, providing physics and collision detection.
A library and command line tool to detect SHA-1 collisions in files.
A C++ library for learning safe flight in dynamic environments using reinforcement learning and the NVIDIA Isaac Sim.
A C++ library for rigid body kinematics, dynamics, motion planning, and control, useful for robotics and related applications.
A collision detection library for Lua, useful for game development and other interactive applications.
A C++20 physics engine for robotics and animation with collision, constraints, and Python bindings.
A comprehensive C++ library for simulating basic game physics like particle systems and collision detection.
Robotics platform with GPU-accelerated collision detection, point cloud processing, and more.
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